Share On

Gamification Explanation

The sense of accomplishment is one of the highest forms of satisfaction attainable, and rightly so, various solution providers have employed gamified content to keep users motivated and active. When dealing with laborious and time-consuming tasks, users often tend to get bored and uninterested. Gamification provides an effective and fun way of pursuing a said task; gamified content essentially comprises benchmarks and milestones that the users can achieve by using the applications. Each milestone rewards the user with points or credits that can be redeemed in multiple ways. For example, dominos came up with an initiative that allowed customers to design and create their pizza and all the different toppings, flavors, and sauce came as add-ons which may or may not be used by the customer. With an idea of attaining the satisfaction of designing their pizza, dominos attracted more customers to try out their unique offering.

Gamified content can be exercised in various methodologies. Corporate organizations allow employees to attain incentives and rewards upon completing a set of operations and tasks. The strategy enables the employees to stay motivated while achieving the objective set by the organization. The concept of reward derives maximum efficiencies from the people while crediting them with equivalent benefits. Especially in manual labor, a lot of the industries employ bonus strategies and acknowledgment programs for the employees in order to make them feel worthwhile in the work environment. The technological revolution has paved the way for software-oriented gamified content to be access by the employees—each employee will be credited based on the to-do list set by the organization. This methodology employs automation of tasks in such a way that rewards the user instantaneously. To add value to this model, certain software suites offer surveys and reviews for work culture and listens to the employees to adopt any improvements that can benefit the organization.  

Gamification & Game-Based Learning

White Paper By: CD2 Learning

The return on investment of training with gamification is better than from presentations, print materials,and even videos; so why not maximize that ROI from the start? There are many reasons that gamification, including gamebased learning, are successfully used in training today.Game-based learning also allows users to play or try more than once to achieve a goal. Repeated retrievaland...

Gamifying Cybersecurity for the Financial Services Sector

White Paper By: Circadence

Cyber‚Äźattacks and threats against the financial services sector are ongoing – common targets include banks, payment processing companies, investment firms, and other organizations that manage financial transactions. A 2016 study reported that 83% of financial services companies cite defending against cyber threats and protecting personal data as one of their biggest challenges in...

Using Gamification to Improve Contact Center Performance

White Paper By: CallMiner

Gamification is a fun and growing resource that can be adapted to improve contact center performance and agent engagement. While gamification is flexible, two elements are required to make it successful: clear business goals and accurate metrics. When contact center agents are more engaged at work, enterprises can optimize engagement with customers. This whitepaper provides you insights...

follow on linkedin follow on twitter follow on facebook 2018 All Rights Reserved | by: www.ciowhitepapersreview.com